from ...

 Home | Aquila | Contact Mel  

Hold the Front Page!

Creating a Character

As the game will be shaped to some extent by the characters that you submit, I would be really grateful if you could get them to me asap.  If you need help and advice completing the sheet, please contact me.

One thing to remember is that there are strict technology laws on Aquila. No guns are allowed - and no other form of high-tech kit - no matter how widely available it might be in the rest of the galaxy.

NAME:
AGE:
PLACE OF ORIGIN:
RACE:
SEX:
HEIGHT:
WEIGHT:
HAIR:
EYES:
APPEARANCE:
BACKGROUND/HISTORY/ETC:

SKILLS:
Primary:
Secondary:
Tertiary:
DISADVANTAGE:
EQUIPMENT:


Definitions
NAME:
Just a name. Pick one you like.

AGE:
You have to be at least 16. No upper limit.

PLACE OF ORIGIN:
Everyone in this game will have been born on Aquila.  But are you a city boy or a country lass?  Are you still based there, or have you travelled to your current location at some point?

SEX:
Male or female, basically. Your choice.

HEIGHT:
Within reason.

WEIGHT:
Within reason.

HAIR:
Color and style, please. You can, of course, go to extremes and be totally bald or completely hairy. Just let us know.

EYES:
Color and, if you want to comment on it, shape and size.

APPEARANCE:
What your character looks like - attractive, or with a limp, a scar on the left cheek etc. You might also want to describe the clothes your characters wears if they further a certain style.

BACKGROUND/HISTORY/ETC:
Anything you'd like to tell us about your character and where he/she came from. It's nice if you start by stating a keyword for your PC - like smuggler , prince or dancer , for instance.

SKILLS:
You get to pick three skills that you are much better than average at. This is mainly so that the moderators can see what your GM is aiming at. The primary skill is what you are awesomely good at, the secondary is what you're very good at, the tertiary is something that you just do a lot better than average. This is one of the things that define a PC from an NPC - the PCs are tougher and better than the ordinary person. But if you don't like to play it that way, you can always give your PC odd skills, like cartoon-drawing or keyring-collecting.
Good skills can (but doesn't have to) be:  Engineering, Diplomacy, Martial Arts, Acrobatics, Multilingual, Playing Cards, Archaeology, Psychology, Driving, Cooking, Business Economy...and just about anything else.

DISADVANTAGE:
We want to encourage PCs that aren't altogether perfect. Therefore, please pick a disadvantage. If you like, your PC can of course have more than one (after all, most real people have) but you only need to pick one here.
Disadvantages can be things like: Short temper, drinks too much, limps, has back pains, can't read and write, morose, absent-minded, coward, can't trust people, is terribly ugly, or just about anything else you can think of.

EQUIPMENT:
What does your character own? A vast ranch, perhaps? A cottage? Or just a backpack and some gum? If you can motivate why your character has something, it's ok. The moderators will tell you if you've overdone it...for instance if you equip your poor peasant with state of the art weaponry. If you have any questions or need help in any way, please feel free to contact the GMs.

About Us | Aquila | Contact Mel | ©2006