The Will to Win - A Game of Thrones Game for the Black Road 2006

How to create a Character ...

Part 1 - Summary of Character Creation

Step 1: Discussion
The setting is the Kings Landing, the time is the reign of Aegon IV (c.178).

You will have 100 points for character creation. This is fairly low-powered, but (as some of you know) you'll find you can do a lot with 100 points.
 

Step 2: Character Outline
Use the game boundaries established through your talks with me, and by reading the information that I post, to develop a rough character outline. In particular, consider your character’s background.
 

Step 3: Assign Stats
Your character starts with values of 4 in each of the Body, Mind, and Soul Stats. These values can be raised up to 10 by spending Character Points on them, or even as high as 12 with GM permission. However, you'll find that raising a stat by one level costs 10 points. Pricy.
 

Step 4: Consider Paths
You may optionally use Character Points to assign one or more Paths to your character, reflecting the choices he or she has made over the years.
 

Step 5: Select Attributes
Any remaining Character Points may be used to acquire Attributes — abilities and talents possessed by your character. Some Attributes have Variables and Restrictions associated with them that modify their use.
 

Step 6: Consider Skill Specialisations
For each Skill that a character has, choose a free Specialisation.
 

Step 7: Select Defects
You are encouraged to take Defects appropriate to your character outline. These Defects will provide you with more role-playing opportunities and give you back Character Points you can use to raise Stats or acquire additional Attributes.
 

There is a step 8:
Step 8: Calculate Derived Values
After you have modified your character’s Stats through Attributes and Defects, you can calculate his or her Derived Values including Combat Value (both Attack and Defence), Damage Multiplier, Health Points, Shock Value, and Fate Points.

This is ... number crunching with a vengeance. We will tiptoe delicately past this area ... (i.e. we will ignore it - this is a diceless game).

Go to Part 2: Character Outline

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